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Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.

Wednesday, December 07, 2011

State of the Mongoose 2011 

At the Mongoose Publishing forum, Mongoose CEO Matthew Sprange gives his annual overview of Mongoose's past year and the one ahead. Matthew has cheery news about Mongoose's new website, the Legend (nee RuneQuest) and Traveller RPGs, Lone Wolf solo books, and the company's miniatures lines, including a Star Fleet Universe sublicense from Amarillo Design Bureau. There is hardly anything, good or bad, about PARANOIA:
Overall, the RPG market has a pulse but that is about all can be said for it (though there are high points). We think the bottom mark has been reached but that has been said many, many times before. [...] PARANOIA core books continue to be relatively strong, month in, month out, the supplements… not. A continuing conundrum for us. [...] There is a lot more happening in the Star Fleet Universe. We are currently discussing several projects, from novels through to iPhone games, and there is even talk of a PARANOIA/Star Fleet Universe crossover where players take the role of hapless away teams....
State of the Mongoose 2011

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I think the low attach rate for Paranoia supplements is because you don't actually need the books to play the game. What with it being more of a state of mind than a concrete series of encounters. If a book offered something that would impact more on actual play than, say, vague yet fond memories of adventures published twenty years ago... Mongoose could have a potential solid seller on its hands. It would need to be something that helped the Paranoia along. Funnily enough the Mandatory Mission Pack that Mongoose snuck out near the end of the XP line was potentially the most interesting in this regard, which is about the point where I descend into my usual wishy wishlisting for a comprehensive Sectorbook :)
 
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