Links
- Mongoose Publishing
- Planet Mongoose blog
- Twitter: Friend_Computer
- Gareth Hanrahan (Twitter)
- Allen Varney (Twitter)
- Jim Holloway
- Greg Costikyan
- WMD free bonus material .PDF
About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- Setting intro for convention games
- Character creation example
- Complete product list
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
- "Robot Imana-665-C":
Imana part 1,
Imana part 2,
Imana part 3,
Imana part 4
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- RPG.net forum 09/2010
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
"Huh? New PARANOIA rulebooks?"
- A word from The Computer
- "Currently in print?"
- "What changed in the new books?"
- "How does High Programmers play?"
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
- Starting out (EN World forum)
Fan sites
- Paranoia-Live.net
- Omega Complex
- Secret ULTRAVIOLET Diaries
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- ORANGE equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
- Troubleshooter errata and index
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew, Neil Lennon - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Darren MacLennan, Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon - Troubleshooters:
Aratos - Internal Security:
Aratos - High Programmers:
Silent - Practically the entire
PARANOIA support line:
Petri Wessman
25th Anniversary rulebooks:
Archives
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- 03/01/2010 - 04/01/2010
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Friday, August 28, 2009
Weird Soviet metro stations
From Petersburg to Novosibirsk, the former Soviet Union boasts some of the world's most unique and ambitious metro systems. Built at command-economy speed, these metros were the result of a political ideology that placed heavy emphasis not only on infrastructural prowess and efficiency (could communism be, dare we say, green?) but also on military readiness. Indeed, subways were seen as a crucial transport link for soldiers, and some of the USSR's metro stations were intended to double as bunkers in the event of war. Even if many of the subways have suffered from the financial and political turmoil left in the wake of the Soviet Union, they are still crucial modes of public transit -- and awesome eye candy for underground architecture buffs.Tashkent
Leading architects and artists from Uzbekistan took part in creating the stations of the capital's metro, which remains the only subway in Central Asia. The seventh metro to be built in the USSR, the Tashkent metro is typical of Soviet subway systems: its stations are very deep, in the event that they need to serve as bomb shelters, and each is intricately decorated with mosaics, sculpture and bas-reliefs made of engraved metal, glass, granite, marble, or carved alabaster.
The themes of progress and internationalist culture are familiar, but the presence of Islamic motifs make the metro a singular, sometimes bizarre trip into elaborate Soviet subway design. It's not easy to take it with you though: it is illegal to take pictures inside the subway system or any of the stations because they are considered military installations.
Labels: glorious comrades
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