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Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.

Friday, January 16, 2009

H3 Lexicon game: Trinity War 

Trinity War is a new Lexicon game by WJ MacGuffin, proprietor of the FriendComputer.net fansite and designer of the fine PARANOIA character creation rules supplement Criminal Histories). Trinity War is set in the universe of WJ's upcoming indie RPG H3: Heaven, Hell, and Hegemony. Players take roles as scholars writing a book about a future war among angels, devils, and humans. The book is supposedly an objective, scholarly review of the causes, effects, and outcomes of the Trinity War. However, each scholar secretly serves one of the three sides (Heaven, Hell, or Hegemony) and will try to spin the book so his side looks right and the others wrong.

At the beginning of the game, each side has a score of 3, representing how positively the public will view each side once the book is published. Each week, players vote on their favorite entry that week, and the top three players get to alter the scores: 3rd place subtracts 1 from any side; 2nd place adds 1 to any side; and 1st place subtracts 1 and adds 1 to the scores. What counts as the "best" entry? That's up to the players. WJ writes, "It will be interesting to see if players form alliances and vote against entries just because they think it belongs to the winning side. 'Think' is the operative word, as players do not know who are their allies or enemies -- yet."

Little do the players know (well, until now) WJ has some tricks in store for them as the game progresses. He says, "This will be the most dangerous book ever written."

WJ invites everyone to read Trinity War and to comment in the game's forums. (No account is required to post, though this may change if spammers and bots get out of control.)

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