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Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.

Sunday, June 15, 2008

Help us playtest Android! 

On the Paranoia-Live.net forums, Eric Zawadzki of the Traitor Recycling Studio (he wrote, among other PARANOIA pieces, "Mockumentary" in Service, Service!) calls for blindtesters for the Studio's latest RPG project, working title Android:
After about 2 1/2 years of development and local playtesting, the Traitor Recycling Studio (the same folks who've written tons of supplements for PARANOIA) have finally reached the point at which we need blindtesting for the current version of Android. Blindtesting means we need people who aren't on the Traitor Recycling Studio's design team for the project to playtest the rules and tell us what works and what could be better. This is our first non-PARANOIA project, and we're really excited about it, but we need your help!

In this game, players take the roles of androids and the humans who control them. As an android, the player possesses enormous physical and mental prowess, but it is an object with no control over its own destiny. As a controller, the player wields absolute power over another player’s android, but he is also responsible for even its smallest failures. The two depend on and are defined by one another. Both obey the ones they serve in hopes of realizing the dreams that are dearest to them. At its heart, Android is about innocence, freedom, power, and human desire.

If you are interested in participating, please take a look at the playtester resource page. Whether you decide to run the game for a few sessions or a few months, we need all the feedback we can get.

Comments:
Has anyone given this a go yet? What are your thoughts. I think I might get some people together to look at it.
 
I'm giving some serious thought to this. I want to start a new online campaign soon and playtesting a new game could be interesting. But I don't know how my players will feel about the coin-flipping mechanic. They're used to dice. And yes, I saw you can use even-sided dice as pseudo-coins. But that's really not the same.
 
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