Links
- Mongoose Publishing
- Planet Mongoose blog
- Twitter: Friend_Computer
- Gareth Hanrahan (Twitter)
- Allen Varney (Twitter)
- Jim Holloway
- Greg Costikyan
- WMD free bonus material .PDF
About PARANOIA
- RPG.net Game Index entry
- "Why It's Fun to Get Shot Six Times" (Gamegrene.com)
- Setting intro for convention games
- Character creation example
- Complete product list
- Animalcast interview with Allen Varney
- "Troubleshooter" (PARANOIA fanfic by ReverendSpencer)
Actual PARANOIA play
- Carrying water across the hall
- Mister Bubbles
- Mister Bubbles (another run)
- Trouble With Cockroaches
- Origins 2006
- Kublacon 2009 (Straight style)
- Story Games for Everybody
- Me and My Shadow Mark 4
- Inhuman Treason
- "Exhausting!"
- "Robot Imana-665-C":
Imana part 1,
Imana part 2,
Imana part 3,
Imana part 4
"Sell me on PARANOIA"
- RPG.net forum 01/2006
- RPG.net forum 08/2006
- RPG.net forum 11/2007
- RPG.net forum 11/2008
- RPG.net forum 09/2010
- Paranoia-Live.net 09/2005
- Mongoose forum 09/2005
- Mongoose forum 11/2005
- Mongoose forum 03/2006
"Huh? New PARANOIA rulebooks?"
- A word from The Computer
- "Currently in print?"
- "What changed in the new books?"
- "How does High Programmers play?"
Advice on running PARANOIA
- How to Run (RPG.net Wiki)
- New at GMing...any tips?
- Advice needed
- New to PARANOIA
- I want to GM, but I need some info
- Curious about GMing a game
- First-time PARANOIA GM
- GMing PARANOIA for the first time!
- Handy list of useful links
- RPG.net forum advice
- Running on a moment's notice
- Starting out (EN World forum)
Fan sites
- Paranoia-Live.net
- Omega Complex
- Secret ULTRAVIOLET Diaries
- CPU Central
- "Mutant Maker" character generator (screen)
- Another character generator (.PDF)
- Mission blender
- "Mr. Bubbles" briefing
- ORANGE equipment list
- Handy links for new GMs
- "New player" tournament handout
- Building real laser pistols
- Troubleshooter errata and index
Reviews of the Mongoose Publishing PARANOIA rulebook:
Reviews of Mongoose PARANOIA supplements:
- Traitor's Manual:
Evan Waters, Cedric Chin, JamPaladin, Neil Lennon, Rory Hughes - Crash Priority:
Evan Waters, Cedric Chin, JamPaladin - The Mutant Experience:
Matthew, Neil Lennon - PARANOIA Flashbacks:
Neil Lennon, Matthew - STUFF:
Matthew - WMD:
Seafloorian - Extreme PARANOIA:
David Graffam - Service, Service!:
Matthew, Neil Lennon, Seafloorian - Criminal Histories:
Neil Lennon, Matthew - The Underplex:
Darren MacLennan, Neil Lennon, Petri Wessman - Gamemaster Screen:
Neil Lennon - The Little RED Book:
Neil Lennon - Troubleshooters:
Aratos - Internal Security:
Aratos - High Programmers:
Silent - Practically the entire
PARANOIA support line:
Petri Wessman
25th Anniversary rulebooks:
Archives
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- 03/01/2010 - 04/01/2010
Official development blog for the PARANOIA roleplaying game. No description is available at your security clearance. The Computer is your friend.
Sunday, November 06, 2005
PARANOIA in the real world: 00000000
America’s gaggle of “Minuteman” long-range nuclear missiles went on line for the first time during the Cuban missile crisis in 1960. But the world was supposedly protected from Mutual Assured Destruction by the “Permissive Action Links” (PALs) which required an 8-digit combination in order to launch. Robert McNamara, then the U.S. Secretary of Defense, personally oversaw the installation of these special locks to prevent any unauthorized nuclear missile launches. He considered the safeguards to be essential for strict central control and for preventing nuclear disaster.
But what Secretary McNamara didn’t know is that from the very beginning, the Strategic Air Command (SAC) in Omaha had decided that these locks might interfere with any wartime launch orders; so in order to circumvent this safeguard, they pre-set the launch code on all Minuteman silos to the same eight digits: 00000000.
For seventeen years, during the height of the nuclear crises of the Cold War, the code remained all zeros, and was even printed in each silo’s launch checklist for all to see. The codes remained this way up until 1977, when the service was pressed into activating the McNamara locks with real launch codes in place. Before that time, the lack of safeguards would have made it relatively easy for a small group of rogue silo officers or visitors to implement an unauthorized nuclear missile launch.
Actually, one of my close friends was in the SAC - during the early 80s if I remember correctly - and is a software engineer now so if he hasn't already heard this one, I'm pretty sure he'd appreciate the humor value. :)
"To err' is human, to forgive is not SAC policy".
For the theory of MAD (Mutally Assured Destruction) to work and save all nations from all nuclear wars, each party with nuclear weapons must believe that if a nuclear war starts, both sides will kill each other. Won't happen when bureacracy gets in the way of killing the bastard nation that lobbed the bombs at you.
Of course, the possiblites of some rouge idiot starting a nuclear war increases, but that's just a small price to pay.
http://www.nuclearfiles.org/menu/key-issues/nuclear-weapons/issues/accidents/20-mishaps-maybe-caused-nuclear-war.htm
...and be reminded that the phrase "brink of nuclear war" isn't just a sexy-sounding buzzphrase, it was the actual state of the entire planet for more than *forty years*.
Copyright © 2004-2013 by Greg Costikyan and Eric Goldberg. All your rights are belong to us. No bloody Creative Commons here! Bwahahaha!
No, seriously. If you make non-commercial use of stuff here, that's fine, but we reserve all commercial rights, and all rights to prepare derivative material on things posted here. In addition, posters of comments must be aware that we reserve the right to use whatever material they post here, and/or derivative works therefrom, in PARANOIA, supplementary products, licensed products, or derivative work, without any compensation whatever, for all time to come and throughout this universe and any alternate universes that may be discovered. At our discretion, and without obligation, we may, if it strikes our fancy, make a good faith effort to credit you for stuff we use, but we can't promise it won't slip our minds, in the hurly-burly of meeting deadlines. (Actually, we intend to do that, but it's possible we'll screw up.) By posting comments, you grant us a non-revocable, perpetual, non-exclusive license to use whatever you post, in whatsoever fashion we deem useful, here or in any other forum, in PARANOIA or in any and all future products, including but not limited to derivative works, and specifically but not exclusively including the microbrewery beer, ale and porter; salty and sugary snack; and tattoo design rights deriving therefrom. Woohoo! Is that enough legalese for you? The Computer is Your Friend.